Mikey Allan

Journal
  1. Constant and visible objectives

    It’s the kick off meeting, all parties join together to discuss the upcoming project, there’s excitement, enthusiasm, energy. Powerful statements get thrown around like “we want to be bold”, “Fresh” and be “seen as one of the leaders in our industry”. And who doesn’t? When developing a new product or refreshing an existing one, it’s important to […]

    Tags: , ,

    Read more
  2. Redesigning UX London

    UX London 2015 was fun, highly thematic and bold in terms of design. Previous designs were somewhat “MEH”. I wouldn’t say they were badly designed but they lacked anything special and certainly do not reflect the capabilities of the Clearleft team. When briefed with the re-design of the 2016 site, I began to go down my usual […]

    Tags: , , , , ,

    Read more
  3. Let’s get real conference 2015

    I’ve just had the pleasure of going to Culture 24’s Let’s get real, moreover I was asked to be part of a panel to talk about the Digital Stories project I worked on with the Wellcome Collection. Typically I would go to tech-focused, digital-design conferences, however as this one was mostly aimed at the culture sector and […]

    Tags: , , ,

    Read more
  4. Reflecting Retrospectives

    I am no project manager and I won’t be writing about Agile techniques in any depth. I do however want to comment on a certain technique and how powerful I believe it to be. The Sprint Retrospective. The qualities of the retrospective are cross-disciplinary but as a designer I will focus on the aspects which helped my […]

    Tags: , ,

    Read more
  5. Gathering inspiration

    Every designer works in different ways, gets their inspiration from different places and over time mould their own processes. By no means do I have a fixed process and in many ways I see someone else do something new or different and I’ll jump onto that bandwagon and try it out. Some may see that as fickle […]

    Tags: ,

    Read more